Files
BeetRound/UIs/BeetRoundWidgets/widgets/biddingroundcontrol.cpp

68 lines
2.3 KiB
C++

#include "biddingroundcontrol.h"
#include <QHBoxLayout>
#include <QLabel>
#include <QPushButton>
BiddingRoundControl::BiddingRoundControl(QWidget* parent)
: QWidget{parent} {
m_layout = new QHBoxLayout(this);
m_title = new QLabel("Bidding round control:");
m_status = new QLabel("(No round started yet.)");
m_newRoundButton = new QPushButton("Start new round");
m_restartRoundButton = new QPushButton("Restart last round");
m_stopRoundButton = new QPushButton("Stop round");
m_refreshRoundButton = new QPushButton("Refresh");
m_newRoundButton->setEnabled(false);
m_restartRoundButton->setEnabled(false);
m_stopRoundButton->setEnabled(false);
m_layout->addWidget(m_title);
m_layout->addWidget(m_status);
m_layout->addWidget(m_newRoundButton);
m_layout->addWidget(m_restartRoundButton);
m_layout->addWidget(m_stopRoundButton);
m_layout->addWidget(m_refreshRoundButton);
connect(m_newRoundButton, &QPushButton::clicked, this,
&BiddingRoundControl::onStartNewRoundTriggered);
connect(m_restartRoundButton, &QPushButton::clicked, this,
&BiddingRoundControl::onRestartLastRoundTriggered);
connect(m_stopRoundButton, &QPushButton::clicked, this,
&BiddingRoundControl::onStopCurrentRoundTriggered);
connect(m_refreshRoundButton, &QPushButton::clicked, this,
&BiddingRoundControl::onRefreshCurrentRoundTriggered);
}
void BiddingRoundControl::onRefreshCurrentRoundTriggered() {
emit sendGetRequest(GetCurrentBiddingRound);
}
void BiddingRoundControl::onStartNewRoundTriggered() { emit sendGetRequest(StartNewBiddingRound); }
void BiddingRoundControl::onRestartLastRoundTriggered() {
emit sendGetRequest(RestartLastBiddingRound);
}
void BiddingRoundControl::onStopCurrentRoundTriggered() {
emit sendGetRequest(StopCurrentBiddingRound);
}
void BiddingRoundControl::onCurrentBiddingRoundChanged(int roundNumber, bool isActive) {
QString text = QString::number(roundNumber);
if (isActive) {
text.append(" (active)");
m_newRoundButton->setEnabled(false);
m_restartRoundButton->setEnabled(false);
m_stopRoundButton->setEnabled(true);
} else {
text.append(" (stopped)");
m_newRoundButton->setEnabled(true);
m_restartRoundButton->setEnabled(roundNumber > 0);
m_stopRoundButton->setEnabled(false);
}
m_status->setText(text);
}