Added BiddingRoundServer "CurrentRoundServer" with a facade to control it. "Listing Biddings" page shows information which round is currently running.

This commit is contained in:
2026-02-12 12:23:21 +01:00
parent 04c79d341c
commit 6eea9d2fba
5 changed files with 240 additions and 10 deletions

View File

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defmodule BeetRoundServer.BiddingRounds.BiddingRoundFacade do
alias BeetRoundServer.BiddingRounds.BiddingRound
alias BeetRoundServer.BiddingRounds
alias BeetRoundServer.BiddingRounds.BiddingRoundServer
def restart_if_necessary() do
last_round = get_highest_bidding_round()
if last_round.stopped == false do
IO.puts("There is a last round, that wasn't stopped. Should be running...")
if !isAlive() do
IO.puts("...but it isn't. Restarting last round...")
restart_hightest_round()
end
end
end
def get_highest_bidding_round() do
last_round = BiddingRounds.get_highest_bidding_round!()
if last_round != nil do
last_round
else
%BiddingRound{round_number: 0, stopped: true, id: "00000000-0000-0000-0000-000000000000"}
end
end
def get_current_round do
restart_if_necessary()
if GenServer.whereis(CurrentRoundServer) == nil do
IO.puts("CurrentRoundServer isn't alive. Returning 0...")
# %BiddingRound{round_number: 0, stopped: true, id: "00000000-0000-0000-0000-000000000000"}
0
else
GenServer.call(CurrentRoundServer, :val)
end
end
def start_new_round() do
if isAlive() do
IO.puts("CurrentRoundServer is alive! Please stop the server before starting a new round")
{:error, "A current round is running! Please stop it, before starting a new round."}
else
IO.puts("CurrentRoundServer isn't alive. Starting instance...")
last_round = BiddingRounds.get_highest_bidding_round!()
cond do
last_round == nil ->
IO.puts("No bidding round found. Starting first round...")
round_number = 1
BiddingRoundServer.start(round_number)
BiddingRounds.create_bidding_round(%{round_number: round_number})
last_round.stopped == false ->
IO.puts("Last bidding round not stopped. Restarting round...")
BiddingRoundServer.start(last_round.round_number)
true ->
IO.puts("Last bidding round has stopped. Starting a new round...")
round_number = last_round.round_number + 1
BiddingRoundServer.start(round_number)
BiddingRounds.create_bidding_round(%{round_number: round_number})
end
end
end
def restart_hightest_round() do
IO.puts("Restarting hightest round...")
if isAlive() do
IO.puts("Server is alive. Nothing to do...")
IO.puts(["Current round: ", GenServer.call(CurrentRoundServer, :val)])
else
IO.puts("Server isn't alive. Trying to restart last round.")
last_round = BiddingRounds.get_highest_bidding_round!()
cond do
last_round == nil ->
IO.puts("No bidding round found! Can't restart round...")
{:error, "No bidding round found! Nothing to restart."}
true ->
IO.puts("Last bidding round found. Restarting...")
BiddingRoundServer.start(last_round.round_number)
BiddingRounds.update_bidding_round(last_round, %{stopped: false})
end
end
end
def stop_current_round() do
IO.puts("Stopping current round...")
if isAlive() do
IO.puts("Server is alive. Shutting down and writing to DB...")
current_round_number = GenServer.call(CurrentRoundServer, :val)
GenServer.stop(CurrentRoundServer)
current_round = BiddingRounds.get_bidding_round_by_number!(current_round_number)
BiddingRounds.update_bidding_round(current_round, %{stopped: true})
else
IO.puts("Server isn't alive. Nothing to shut down.")
end
end
def isAlive() do
GenServer.whereis(CurrentRoundServer) != nil
end
end