cmake_minimum_required(VERSION 3.16) set(TARGET_APP "GenericQMLApp") project(${TARGET_APP} VERSION 0.1.0 LANGUAGES CXX) set(CMAKE_CXX_STANDARD_REQUIRED ON) find_package(Qt6 REQUIRED COMPONENTS Quick) qt_standard_project_setup(REQUIRES 6.8) qt_add_executable(${TARGET_APP} main.cpp ) qt_add_qml_module(${TARGET_APP} URI GenericQML QML_FILES Main.qml QML_FILES ListPage.qml QML_FILES ListItemDelegate.qml ) # Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1. # If you are developing for iOS or macOS you should consider setting an # explicit, fixed bundle identifier manually though. set_target_properties(${TARGET_APP} PROPERTIES # MACOSX_BUNDLE_GUI_IDENTIFIER com.example.${TARGET_APP} MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION} MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR} MACOSX_BUNDLE TRUE WIN32_EXECUTABLE TRUE ) target_include_directories(${TARGET_APP} PRIVATE ${CORE_LIB_DIR}/) target_link_libraries(${TARGET_APP} PRIVATE GenericCore) target_link_libraries(${TARGET_APP} PRIVATE Qt6::Quick ) include(GNUInstallDirs) install(TARGETS ${TARGET_APP} BUNDLE DESTINATION . LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} )