Adding new items to the model can now be made undone/redone.
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28
model/commands/insertrowscommand.h
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28
model/commands/insertrowscommand.h
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#ifndef INSERTROWSCOMMAND_H
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#define INSERTROWSCOMMAND_H
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#include <QUndoCommand>
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class TableModel;
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class InsertRowsCommand : public QUndoCommand {
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public:
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// TODO don't use simple pointer to model
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/// Using simple pointer to model because there was a crash when closing the application with an
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/// unclean undo stack
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InsertRowsCommand(TableModel* model,
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int startRow,
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QList<QHash<int, QVariant> > valueList,
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QUndoCommand* parent = nullptr);
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/// QUndoCommand interface
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void undo() override;
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void redo() override;
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private:
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TableModel* m_tableModel;
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const int m_startRow;
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const QList<QHash<int, QVariant> > m_valueList;
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};
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#endif // INSERTROWSCOMMAND_H
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