Editing an item is now undo/redo-able.
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@ -1,6 +1,7 @@
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#include "tablemodel.h"
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#include "../formats/jsonparser.h"
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#include "commands/edititemcommand.h"
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#include "commands/insertrowscommand.h"
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#include "commands/removerowscommand.h"
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#include "modelitem.h"
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@ -10,6 +11,7 @@ QHash<int, QByteArray> TableModel::ROLE_NAMES = {{NameRole, "Name"},
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{InfoRole, "Info"},
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{AmountRole, "Amount"},
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{FactorRole, "Factor"}};
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QList<QString> TableModel::intColumns = {"Amount", "Factor"};
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TableModel::TableModel(QUndoStack* undoStack, QObject* parent)
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: QAbstractTableModel{parent}
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@ -84,18 +86,30 @@ QVariant TableModel::headerData(int section, Qt::Orientation orientation, int ro
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}
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bool TableModel::setData(const QModelIndex& index, const QVariant& value, int role) {
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if (role == Qt::EditRole) {
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if (!checkIndex(index)) {
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return false;
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}
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int columnRole = getRoleForColumn(index.column());
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shared_ptr<ModelItem> item = m_items.at(index.row());
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return item->setData(value, columnRole);
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if (role == Qt::EditRole && checkIndex(index)) {
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const int column = index.column();
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const int roleForColumn = getRoleForColumn(column);
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return setItemData(index, {{roleForColumn, value}});
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}
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return false;
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}
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// bool TableModel::setItemData(const QModelIndex& index, const QMap<int, QVariant>& roles) {}
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bool TableModel::setItemData(const QModelIndex& index, const QMap<int, QVariant>& roles) {
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if (!checkIndex(index)) {
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return false;
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}
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// if (isRoleReadOnly(roleForColumn)) {
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// return false;
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// }
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QMap<int, QVariant> changedValues = onlyChangedValues(index, roles);
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if (changedValues.size() > 0) {
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EditItemCommand* editCommand = new EditItemCommand(this, index, changedValues);
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m_undoStack->push(editCommand);
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return true;
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}
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return false;
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}
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bool TableModel::removeRows(int firstRow, int nRows, const QModelIndex& parentIndex) {
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if (parentIndex != QModelIndex()) {
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@ -156,6 +170,22 @@ void TableModel::execRemoveItems(const int firstRow, const int nRows) {
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endRemoveRows();
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}
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void TableModel::execEditItemData(const int row, const QMap<int, QVariant>& changedValues) {
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shared_ptr<ModelItem> item = m_items.at(row);
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bool isDataChanged = item->setItemData(changedValues);
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if (isDataChanged) {
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/// FIXME due to the mapping from roles to the DisplayRole of different columns the complete row
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/// is getting notified about (potential) data changes; dataChanged should be called only for
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/// the affected columns
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const QModelIndex firstIndex = this->index(row, 0);
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const QModelIndex lastIndex = this->index(row, ROLE_NAMES.size() - 1);
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QList<int> roles = changedValues.keys();
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roles.insert(0, Qt::DisplayRole);
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emit dataChanged(firstIndex, lastIndex, roles.toVector());
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}
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}
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int TableModel::getRoleForColumn(const int column) const {
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switch (column) {
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case 0:
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@ -178,3 +208,36 @@ int TableModel::getRoleForColumn(const int column) const {
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break;
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}
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}
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QMap<int, QVariant> TableModel::onlyChangedValues(const QModelIndex& index,
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const QMap<int, QVariant>& roleValueMap) const {
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QMap<int, QVariant> result;
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QMap<int, QVariant>::const_iterator i;
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for (i = roleValueMap.constBegin(); i != roleValueMap.constEnd(); ++i) {
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const int role = i.key();
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const QVariant newValue = i.value();
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const QVariant oldValue = index.data(role);
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// TODO check if role is a editable role?
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if (oldValue != newValue) {
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bool emptyValueIsEqualToZero = isEmptyValueEqualToZero(role);
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if (emptyValueIsEqualToZero && oldValue == QVariant() && newValue == 0) {
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qDebug() << "oldValue:" << oldValue << "& newValue:" << newValue
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<< "mean the same. Ignoring...";
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continue;
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}
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qDebug() << "oldValue:" << oldValue << "!= newValue:" << newValue;
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result.insert(role, newValue);
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} else {
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qInfo() << "oldValue is already the same as newValue:" << oldValue << "-> ignoring...";
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}
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}
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return result;
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}
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bool TableModel::isEmptyValueEqualToZero(const int role) const {
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const QString roleName = ROLE_NAMES.value(role);
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if (intColumns.contains(roleName)) {
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return true;
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}
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return false;
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}
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