An item can be added to the model with accepting the NewItemDialog.
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@ -3,15 +3,25 @@
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#include "abstractdialog.h"
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class QDoubleSpinBox;
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class QLineEdit;
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class QSpinBox;
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class QLabel;
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class NewItemDialog : public AbstractDialog {
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Q_OBJECT
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public:
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NewItemDialog(QWidget* parent = nullptr);
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void createContent() override;
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signals:
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void addItems(const QByteArray& jsonDoc);
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public slots:
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void accept() override;
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// void reject() override;
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private:
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QLabel* m_nameLabel = nullptr;
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QLineEdit* m_nameEdit = nullptr;
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